The Sorcerer’s Tower quartet – fantasy for primary readers. Fantastically illustrated by DM Cornish.

Thorn Castle

Thorn Castle

The orphan Tamly and his best friend Kym are as different as fire and snow. Kym has magic coming out of her fingers, and Tamly has none at all. When their village is threatened by bad magic this unlikely pair will need to use their combined talents to steal the Book of Spells from the evil sorcerer Lord Harshax.

Giant's Lair

Giant's Lair

Evil does not die. It merely sleeps - awakening when we least expect it. Meadowhythe is again in danger - evil magical forces are growing stronger every day. Giants, flesh-eating birds and powerful sorcerers lie in wait for Tamly and his friends - and this time they may not win.

Black Crypt

Black Crypt

Meadowhythe has lost its magic, but Kym has a plan to get it back. She and her friends Mel and Tamly must creep into the heart of the mountain, then down a crevasse deep enough to swallow them forever, to the crypt where Shardax the sorcerer buried his enemies. They had better not be afraid of dead things though.

Wizardry Crag

Wizardry Crag

Tamly's Birth Foretelling said he would be a danger to magic, and it seems to be true. The sorcerer brothers Harshax and Krushax are hunting him down - but for what terrible purpose? It will take all Tamly's courage to face his enemies and thwart their evil plan.

Reviews

'A new series by two of Australia's best. It has all the things that turn reluctant readers into avaricious readers - fast moving plot, big gribby monsters and really cool illustrations.' Reading Time.

'A thrilling bedtime chapter book for parents to read to children five years and older. The test audience loved the "cool and powerful monsters".' The Courier Mail.

'Fast moving fantasy adventure, brought to life by Cornish's distinctive illustrations.' Good Reading.

'A fast-paced, easy reading book for middle primary school.' The Ballarat Courier.
'Beautifully crafted with magic, excitement, surprises, chases and fights all the way.' Aurealis.

The Grim and Grimmer quartet – fantasy for ages 8-14. Hysterical horror, hopeless heroes .

The Headless Highwayman

The Headless Highwayman

The Fey Queen, Emajicka, is stealing the children of Grimmery for her Collection. She bathes in their nightmares to relieve her own. There is one nightmare she wants most of all.

If Ike had stayed home that Tuesday, he would not have betrayed a princess or robbed a murderous queen. He would not have been tied to an insane imp desperate to eat his liver. He certainly would not have floated across a strange land on an impossible rescue mission, powered by exploding manure. Nor would he have tried to escape via that disastrous troll-bum door.

But can he ever escape the Nightmare Queen?

The Grasping Goblin

The Grasping Goblin

The Nightmare Queen is hunting Ike and Mellie. A spell from forbidden Gobbeloon might stop her, but it won't be easy to get. On the way Ike will be struck blind, forced to eat maggot soup and carried by an enraged demon, upside down with his bum hanging out, right across Grimmery.

Then he picks up a bolt of frozen lightning. Bad move. Oh, yes, Ike dies in this story. And he still can't avoid the Nightmare Queen's cruel vengeance.

In this excellent book you will encounter lunatics, night-gaunts, a punning rat and a compulsive liar. Not to mention the most cunning enemy Ike has ever faced - the wicked goblin, Aigo.

The Desperate Dwarf

The Desperate Dwarf

It's not easy to be a hero when your bum is the size of an airship and you're bobbing around the ceiling, mocked by angry dwarves.

Mellie has stolen the unluckiest charm in Wychwold and can't get rid of it. Pook has an insane plan to rescue the Collected children. The demons Nuckl, Spleen and Tonsil are after Ike's innards. And the Fey Queen, Emajicka, is coming to tear out his worst nightmare.

Only Ike can save Grimmery. But first he has to win a contest with a lying, cheating scoundrel - the desperate dwarf, Con Glomryt.

The Calamitous Queen

The Calamitous Queen

Emajicka is marching on Grimmery with an army of a million Fey. Can things possibly get worse?

Yes, they can, for Ike is all alone. Mellie has gone, attempting to pull off the perfect crime. Lord Monty is at war with his reattached head. The beautiful sprite Mothooliel wants to steal Ike's eyeballs, and Grogire the firewyrm plans to kill him in the most disgusting way.

Can Pook and Ike free the Collected children? Will Ike discover the secret of the Gate Guardians and clear his parents' names in time to save Grimmery? Or will Spleen and Nuckl finally feast on Ike's innards?

Brace yourselves for a wild ride.

Reviews

"The funniest horror story you'll read in a long while - Ian Irvine is a master of fantasy and this is the best yet." Good Reading.

"The Headless Highwayman is the first book in the Grim and Grimmer series from fantasy genius Ian Irvine, who manages to create a world which is believable, thrilling and funny all rolled into one." Aussiereviews.com.

"Entertainingly written in an energetic, descriptive style. An extraordinary fantasy world. Fast and furious and very funny." Reading Time.

"Irvine has great fun creating his world. Funny and fast-paced, Ike's story reads briskly, leaved with a little horror and a dash of scatological humour. A fun adventure for upper-primary readers. Recommended." Bookseller and Publisher.

"The fun explodes off every page." Richard Harland, international bestselling author of Worldshaker.

"A wonderful tale. Delightfully dark and delicious." Jacq Ellem.

"I gasped and laughed my way through these three books – action packed and have flawed but likeable characters." Dee White, Kids' Book Capers.

The Runcible Jones quartet – fantasy for ages 9-15.

Gate to Nowhere

Gate to Nowhere

In a world terrified of magic, a boy is abandoned to the worst school in the world, a place designed to crush all magic out of him - GRINDGRIM. But Runcible Jones has to learn magic, to uncover the truth about his father's death on another world.

Hurled through a gate to magical Iltior, Runcie's arrival begins a war that will spread to Earth. And why is Lord Shambles, the blackest sorcerer on Iltior, hunting Runcie?

Even if he wins, nothing will ever be the same again.

Buried City

Buried City

In this adventure, Runcible and Mariam are in even worse trouble, for Lord Shambles has returned, stronger than ever. Once he finds the lost Citadel of Magic there will be no defence against his dreadful sorcery - and with it he plans to take over the world of Iltior, then drive Earth back to the Dark Ages.

To stop Shambles, the children must defy his Night Stalkers, journey back to wondrous Iltior and descend to the uttermost pole. But even if they find the Codex of Dreadful Spells, Runcible still has to unravel the mystery of the tainted children then face his most terrifying nightmare - the sting of the giant scorpion.

Frozen Compass

Frozen Compass

On a freezing night, Lord Shambles shatters the tower where the children are learning magic. Runcible, Mariam and their friends run for their lives. All Iltior now lies in the dreaded sorcerer's hands and, as soon as he steals the children's unique magic, he will attack Earth.

As they are hunted across Iltior, Runcie realises that there is only one way to attack their enemy. The children must sneak into his terrible fortress and there Runcie has to take on Shambles, the greatest sorcerer in the world, all by himself.

Backwards Hourglass

Backwards Hourglass

After every defeat, Lord Shambles returns stronger than before, and more determined to punish humanity. Having crushed all resistance on magical Iltior, he moves the war to Earth, an Earth that is on the verge of collapse.

Unfortunately, Earth's weapons are useless against this enemy. Only Runcible Jones can stop him, though it's an impossible battle - a fourteen-year-old boy against the most terrible sorcerer on two worlds. Runcie will need every bit of his courage and cunning to save Earth.

And this time, someone close to him is going to die.

Reviews

'A great book for rainy days and lazy afternoons.' John Cohen, Reading Time.

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